INCORRECT NEEDS FIX Gloriana(Elizabeth I) DOS assets Cursors
by
꧁Ꮯʋꝛ̢ ⳽σ̴ꝛ̢⬩Ꮯⱺ︠͡ ɭȴٟᥱᥴ ︠Ꞇῗٟσ̴ᥰٟῗٟst꧂
LOL BUTT NOTE : THE SET CONTAINS INACCURACIES! = will improvise a more constructive description eventually Crediting : Graphic artists - P.Eickmeyer, M.Grohe, A.Hankock, R.Langenkämper, A.Postert ; Graphic editing : A.Baciulis & S.Schwengelbeck The rest of the credits is here : https://www.mobygames.com/game/3816/gloriana/credits/dos/ RELEASE SERIE 1 ! Containing : -All the proper game cursors : the mouse pointer used in the main meus & sea battle practice (possibly also campaign battles), the coat of arms cursors used in the campaign by the respective player/s who picked such armorials at the start; -Blue armorial cursor from an earlier version of the game, as seen in one of the intro scenes (literal screenshots lol); -Five help selectors based off blue&yellow arms, & the in-game text; -Blursed I-beam based off the yellow arms cursor (...could also be used as a verti resizer...); -Five unavailable cursors based off red & yellow arms; -A witty animated cursor inspired by the cursor glitch in the intro (in one of the final black screens, the mouse pointer will quickly flash, likely in blue, possibly also very dark gray); -Two custom movers, & one of each resizer, made from the sea battle weathervane (or rather, wind-indicating arrow), their palettes swapped to that of the gray chevron in the armorial cursors (except one shade); -Heavily edited WiB off the mouse cursor, inspired by the Amiga Workbench cursors, with "z" letters reverse-engineered from the sea battle glyphs; -Two double-Z wait cursors, still Amiga-inspired. Those Z are in-game glyphs, screencapped from the campaign setup screen; -An upward weather-vane arrow, recoloured like the movers & resizers (I had no ideas for link or alias, so... have an alt-select-like pointer lol). Next update : -The ugly in-game txt-input marker? -Three custom I-beams? -Weathervane & CoArsors gray precision crosshair/s? -Yellow CoA horiz.resizer? -Row & column selectors?
114 downloads
5.0 from 1 ratings
animated
published 2025-02-22
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28 cursors in this set
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Text select
CustursedYlwCoaButPale as Ibeam.cur · 3 KB
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Busy
CustomAmigaesqueWait.cur · 326 B
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Busy
CustomAmigaesqueWaitB.cur · 326 B
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Move
Edit UI SeaBattle WindArro w-ingame cur gray palette Move2.cur · 3 KB
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Move
Edit UI SeaBattle WindArro w-ingame cur gray palette Move3bi.cur · 3 KB
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Vertical resize
Edited UI SeaBattleWindArroVerti w-ingame cur gray palette.cur · 3 KB
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Horizontal resize
Edited UI SeaBattleWindArroHoriz w-ingame cur gray palette.cur · 3 KB
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Diagonal resize 1
Edit UI SeaBattle WindArro w-ingame cur gray palette Diag2d.cur · 3 KB
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Diagonal resize 2
Edit UI SeaBattle WindArro w-ingame cur gray palette Diag1d.cur · 3 KB
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Custom BluCoA Qmark
Custom BluCoA Qmark.cur · 3 KB
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Custom BluCoA Qmark2
Custom BluCoA Qmark2.cur · 1 KB
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Custom BluCoA info
Custom BluCoA info.cur · 3 KB
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Custom BluCoA info2
Custom BluCoA info2.cur · 3 KB
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CustomAmigaesqueWiB
CustomAmigaesqueWiB.cur · 326 B
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Custursed YlwCoAinfo
Custursed YlwCoAinfo.cur · 3 KB
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CustursedRedCoa turned into NO
CustursedRedCoa turned into NO.cur · 3 KB
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CustursedRedCoa turned into NO2
CustursedRedCoa turned into NO2.cur · 3 KB
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CustursedYlwCoa No turned red
CustursedYlwCoa No turned red.cur · 3 KB
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CustursedYlwCoa No turned red2
CustursedYlwCoa No turned red2.cur · 3 KB
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CustursedYlwCoa No
CustursedYlwCoa No.cur · 3 KB
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Early unused BluCoAcurSeenInIntro
Early unused BluCoAcurSeenInIntro.cur · 3 KB
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Edit UI SeaBattle WindArro w-ingame cur gray palette North
Edit UI SeaBattle WindArro w-ingame cur gray palette North.cur · 3 KB
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InGame BlueCoA
InGame BlueCoA.cur · 4 KB
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InGame WhiteCoA
InGame WhiteCoA.cur · 4 KB
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InGame YlwCoA
InGame YlwCoA.cur · 3 KB
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Ingame RedCoa
Ingame RedCoa.cur · 3 KB
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IntroductionBriefMouseApparition
IntroductionBriefMouseApparition.ani · 10 KB
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MainMenusNseafightPracticeLOLMOUSEBUTT
MainMenusNseafightPracticeLOLMOUSEBUTT.cur · 326 B
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