﻿=== SOME Strike Squad 1993 Cursor Set ===

By: ꧁​Ꮯʋꝛ̢ ⳽σ̴ꝛ̢⬩Ꮯⱺ︠͡ ɭȴٟᥱᥴ​ ︠Ꞇῗٟσ̴ᥰٟῗٟﬆ꧂ (http://www.rw-designer.com/user/118501) Provisional@s1protonmail.com

Download: http://www.rw-designer.com/cursor-set/cursorsfrom-strike-squad-1993

Author's description:

10 downloads! Can we get to 12?
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== BEFORE YOU SET THESE, ==
I recommend changing cursor size!
If you have Win 10 or 11 :
Go to Start, write "size",
click "Change Cursor Size".
The values 3 & 5 might be the fittest,
but other prime numbers, 7, 11, 13, 15,
all display nicely.

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Once we enter our nickname
(or a bunch of A's, like an arcade player),
we're shown a legend illustrating each in-game cursor & its purpose (except the normal arrow).

I thought this game was a GOLD MINE!
But then, I found out...
at least HALF of then change color
depending on which mercenary is currently selected,
& EACH, SINGLE, ONE OF 'EM, IS COLOR-CODED!

This ISN'T a cursor gold-mine,
it's a CURSOR HELL-HOLE!

... I'll probably skip a few.
Might consider releasing a few
twin sets... I don't know...

== Credits : ==
Lead art: D.Burke
Additional art : S.Beam, M.Söderwall, S.Baker

Rest of the credits here : https://ia904600.us.archive.org/view_archive.php?archive=/32/items/retrokit-manuals/pc/pc-original.zip&file=Strike%20Squad%20%28en%29.pdf

Release serie 1.
What's new :
-Normal arrow (the merc."Chap" is selected,
thus the arrow bears his colours);
-Deceased (the skull. Proposed here as "unavailable");
-Off-site, here proposed as a horizontal resizer;
-Custom vertical resizer made from the arrows
seen in the "Give" & "Take" modes' cursors;
-Choose entity, target enemy, & target furniture cursors
(merc."Comanche" is selected, thus they bear his color);
-Two pars of custom diagonals. One is based off
the normal arrow, with off-site colors.
The other is based off the GO;
-(Select)Mercenary, merc."Squawk" is currently selected.

The set is now usable, although
those colours are a tad inconsistent.
The weird hotspots are intentional,
as they're funny in-game too.
The crosshairs were given a centered one,
as was the custom link finger, in each case
for practicality in mind.


Back in the early release :
-In-game WAIT cursor, & the loading game variant;
-Fly-to-location cursor (GO);
-Custom NO, based off the GO (déjà-vû!);
-Input from keyboard (hand on the device),
no merc selection variant;
-Custom link selector based off of it;
-Chap's arrow with custom WiB;
-Use med-kit cross.


Missing :
-Color-coherent cursor variations;
-A custom mover (vehicle cursor?);
-The follow, peaceful entity, give, take, talk;
-Hotspots could be incorrect.


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License: Custom

You are free:

* To Use the work for personal noncommercial purposes.

For any other use, you must contact the author and ask for permission.