﻿=== Fury³ has no Cursor Set ===

By: ꧁​Ꮯʋꝛ̢ ⳽σ̴ꝛ̢⬩Ꮯⱺ︠͡ ɭȴٟᥱᥴ​ ︠Ꞇῗٟσ̴ᥰٟῗٟﬆ꧂ (http://www.rw-designer.com/user/118501) Provisional@s1protonmail.com

Download: http://www.rw-designer.com/cursor-set/made-using-fury3-graphics

Author's description:

= READ THIS, OR THE NEW KROY POLICE =
= WILL LOCK YOU UP & SHIP YOU TO VESTRA! =
These are assets from a game, I didn't make them.
They're not cursors in-game either, they're
other assets I decided to turn into usable cursors.

= This set works with a 64x canvas, =
= TO SEE IT PROPERLY : =

== On Windows10&11 ==

write "size" in the start bar,
click "Change Cursor Size",
set the slider to 3 or 5,
then apply a cursor set made from these!
== On Windows 7 & prior ==

go to "run",
type 'regedit' in the window's text bar,
the Registry Editor opens,
go to the directory
Computer\HKEY_CURRENT_USER\Control Panel\Cursors
(you can copy-paste it in the window's top bar),
right-click on the "CursorBaseSize" value,
left-click on "Modify", then check "Decimal",
& change the value from 32 to 64 or 96.
This change will apply on the next restart.

= SO... =

Way back in 1994
M.Randall, former Ms Flight Simulator developer,
had decided to start a company of his own,
"Terminal reality", & its first release
(31st May 1995] was this vehicular combat shooter called "Terminal Velocity".

Windows 95 dropped a few months later,
& from the house of Microsoft there was an effort
to promote the system as a gaming platform (*ahem* Space Cadet)
alongside its DirectX & Direct3D technology.

Someone turned to the former colleague
for a hand, & the Terminal Velocity engine
could be altered to run ''natively''
on the new system, without DOS mode.

Thus, Fury³ was born.
Early Win95 releases had its demo installed,
& since August, the whole game came bundled
with Win95 computers alongside a joystick peripheral.

Perhaps this gent does a better job at explaining it : https://m.youtube.com/watch?v=9CXIYKYeN1U

Fury³ never had any cursors...
so I went ahead, & cursorized
some of its graphics! *tch*...nice!

Welcome home, Councilor!

Release serie 1,
containing :
-Two normal arrows, cut from screencaps of the objective pointer arrow ;
-A pulse laser projectile, proposed for the busy role ;
-A combination of the above for WiB cursors;
-3 horiz&2 verti resizers made from the unused extun.bmp & entun.bmp. Those two show a key being pressed or released... possibly for a cut tutorial?;
-Column&row selectors from the same arrows, for that matter;
-Two still frames of the Viper missiles, proposed as diagonal resizers ;
-The Rapid-Fire Lasers item, proposed as an alternate horizontal resizer ;
-Two crosshairs, with their animation compromised as seen on a modern-day Win10 machine ("-_-);
-"No", spelled with the in-game lettering, as disallowed;
-A letter I from the intelligence briefing, as a txt selector;
-Cut-out from a screencap of Anubis' hand, proposed as an unpractical link selector ;
-Hand cut-out from a photo of the devs, presented as two possible link selectors ;
-A Mac Whoosh ;
-Target.bmp, I guess...?

==========

License: Custom

You are free:

* To Use the work for personal noncommercial purposes.

For any other use, you must contact the author and ask for permission.